e74599be02
merged in a few improvements from the older branch of roc
2017-09-17 01:03:57 -04:00
8efc87d502
added model loader to anims
2017-05-19 01:02:29 -04:00
3c2b3a9a94
merged models and anims
2017-05-18 21:28:45 -04:00
0cfa8ee971
added anims file
2017-05-18 21:28:11 -04:00
a8abbd2c4e
added ad-hoc sprite creation and layer addition
2017-05-17 02:27:57 -04:00
44861c14aa
adding sprite loader to models
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fixed some bugs in the ui module
2017-05-16 22:52:00 -04:00
6e691bed7b
mostly finished conversion of roc to importable module
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improved ui component further, now capable of importing UI layouts from xml data files
2017-05-16 03:04:42 -04:00
bcd74e64c5
major reorganization to install roc as a proper library instead of using copies of it to make games
2017-05-08 23:37:43 -07:00
65019a5e43
Integrated major improvements from shooter2 project, including slick UI module!
2017-05-08 23:17:52 -07:00
a9ac67e6d6
General modernizations and porting to Python3
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Included some missing files
2017-05-08 13:10:48 -07:00
5f3e46d7bb
texture rendering fixes
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font rendering fixes
FPS counter added
particle demo added
2011-12-12 09:42:12 -07:00
ab901dc58f
Added platform specific architecture and cleaned up some of the platform
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specific hacks in video.py
Added a config file (settings.cfg)
Added functionality for saving last used window position!
Added displaylists to models.py
Broke fonts (temporarily)
2011-10-23 01:42:40 -06:00
14f391013f
adding fonts and ui elements
2011-10-21 21:11:42 -06:00
1898b5ce49
some basic cleanup to split up universe and remove it as a dependency
2011-10-16 20:08:05 -06:00
874edff55a
syntax errors fixed
2011-06-20 21:45:02 -06:00
edc3b4f650
adding phases and roles
2011-06-20 21:37:55 -06:00
c7dc57aca3
fixed texture alignment bug on SQUALL again...
2011-06-19 00:09:31 -06:00
572e2d58fe
added missing files
2011-06-18 23:13:25 -06:00
49f4256439
reorganized models.py
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started adding universe basics
started adding gameobj basics
2011-06-18 22:59:58 -06:00
46e7856e19
fixing wtf sprite alignment bug on SQUALL
2011-06-18 02:14:14 -06:00
ba7492dd28
added roc_main.py
2011-06-18 00:15:01 -06:00
deaa55d535
working textures!
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completely overhauled models framework...
now loads Model, Mesh, Material, and Texture (plus TextureFile)
fixed a number of bugs/inflexibilities in gamedata xml parser
refactored the various modules to use "init" functions to better control when they get loaded (ie, before or after OpenGL init)
which it turns out is *very important*, because if the shaders and textures get loaded before OpenGL does, they don't work. go figure.
2011-06-17 19:54:49 -06:00
edd7630844
added textures xml
2011-06-16 11:34:10 -06:00
48138fee3b
more stuff added
2011-06-15 19:21:13 -06:00
dee92b5344
removed pyc files
2011-04-24 20:46:22 -06:00
e4ad38cd56
first add of roc
2011-04-24 18:30:40 -06:00