Commit graph

5 commits

Author SHA1 Message Date
deaa55d535 working textures!
completely overhauled models framework...
now loads Model, Mesh, Material, and Texture (plus TextureFile)

fixed a number of bugs/inflexibilities in gamedata xml parser

refactored the various modules to use "init" functions to better control when they get loaded (ie, before or after OpenGL init)
which it turns out is *very important*, because if the shaders and textures get loaded before OpenGL does, they don't work. go figure.
2011-06-17 19:54:49 -06:00
edd7630844 added textures xml 2011-06-16 11:34:10 -06:00
48138fee3b more stuff added 2011-06-15 19:21:13 -06:00
dee92b5344 removed pyc files 2011-04-24 20:46:22 -06:00
e4ad38cd56 first add of roc 2011-04-24 18:30:40 -06:00