py3dutil/setup.py
cecilkorik 65350ebdfc consolidated pyvec3d and pyobarr into new "py3dutil"
added cgrid for collision
added quaternion class (not working yet)

--HG--
branch : py3dutil
2007-11-15 19:44:58 +00:00

22 lines
633 B
Python

from distutils.core import setup, Extension
from cPickle import load, dump
import os
module1 = Extension('pyobarr', sources = ['pyobarr.c', 'obarr.c', 'cgrid.c', 'red_black_tree.c', 'misc.c'])
buildno = 0
if os.path.exists('buildno'):
buildno = load(open('buildno', 'rb'))
buildno += 1
dump(buildno, open('buildno', 'wb'))
setup (name = 'py3dutil',
version = '0.1.%.4d' % (buildno,),
description = 'Accelerator library for 3d games',
author = 'Bradley Lawrence',
author_email = 'py3dutil@iambitter.org',
long_description = '''
Does arrays, vectors, and collision. Does them fast. Oh my yes.
''',
ext_modules = [module1])