import pygame def start_loop(): global g_timer, g_elapsed g_elapsed = 0 g_timer = pygame.time.get_ticks() def next_frame(): global g_timer, g_elapsed newticks = pygame.time.get_ticks() g_elapsed = newticks - g_timer g_timer = newticks def elapsed(): """ get the amount of time passed since the last frame was displayed """ return g_elapsed