refactored as needed to make roc work as a shared library, without any stupid import hacks
37 lines
1.4 KiB
XML
Executable file
37 lines
1.4 KiB
XML
Executable file
<xml_binary_packing name="ships">
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<datatag name="hull" multiple="yes">
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<attribute name="id" data="string"/>
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<datatag name="name" data="string"/>
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<datatag name="modelref" data="string" default=""/>
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<datatag name="pitch" data="float" default="0"/>
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<datatag name="yaw" data="float" default="0"/>
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<datatag name="roll" data="float" default="0"/>
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<datatag name="mass" data="float"/>
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<datatag name="internal_space" data="float" default="0"/>
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<datatag name="skin_space" data="float" default="0"/>
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<datatag name="weapon_slots" data="int" default="0"/>
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<datatag name="engine_slots" data="int" default="0"/>
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<datatag name="desc" data="string" optional="yes" default=""/>
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</datatag>
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<datatag name="package" multiple="yes">
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<attribute name="id" data="string"/>
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<datatag name="name" data="string"/>
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<datatag name="hull">
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<attribute name="id" data="string"/>
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</datatag>
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<datatag name="engine" multiple="yes">
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<attribute name="hardpoint" data="int"/>
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<attribute name="id" data="string"/>
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</datatag>
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<datatag name="weapon" multiple="yes">
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<attribute name="hardpoint" data="int"/>
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<attribute name="id" data="string"/>
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</datatag>
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<datatag name="component" multiple="yes">
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<attribute name="id" data="string"/>
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<attribute name="count" data="int"/>
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</datatag>
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<datatag name="price" data="int" default="0"/>
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<datatag name="desc" data="string" optional="yes" default=""/>
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</datatag>
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</xml_binary_packing>
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