roc/asset.py
2011-06-15 19:21:13 -06:00

13 lines
No EOL
236 B
Python
Executable file

from gameobj import gameobj
class asset_manager(object):
def __init__(self):
self.renderable_cache = {}
def get_obj(self, name):
go = gameobj()
go.set_renderable(self.renderable_cache[name])
return go
mgr = asset_manager()