roc/tools/spritemaker.py
2011-06-18 23:13:25 -06:00

25 lines
378 B
Python
Executable file

import os, sys
pp = os.path.split(os.path.abspath(sys.argv[0]))[0]
sys.path = [os.path.split(pp)[0]] + sys.path
import gamedata
import bintag
class sprite_class(object):
def __init__(self):
pass
def load(self, data):
pass
def export_bintag(self):
pass
sprlist = gamedata.get('sprites')
for sprdata in sprlist:
spr = sprite_class()
spr.load(sprdata)