roc/README

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roc is Cecil's game engine. It's not fancy, but it provides a solid foundation
for many of my games. It handles most of the boring grunt work like OpenGL,
shaders, fonts, UI, 3d models, and other nonsense.
I'm sure "roc" had a very clever meaning when I first came up with it, but
I've long since forgotten what it was. I assume it had something to do with
the mythical bird of prey, but with the way my mind works, who knows?