roc/asset.py
2017-05-08 13:10:48 -07:00

17 lines
277 B
Python
Executable file

from .gameobj import gameobj
class asset_manager(object):
def __init__(self):
self.renderable_cache = {}
def get_obj(self, name):
go = gameobj()
go.set_renderable(self.renderable_cache[name])
return go
def init():
global mgr
mgr = asset_manager()
mgr = None