import os, sys pp = os.path.split(os.path.abspath(sys.argv[0]))[0] sys.path = [os.path.split(pp)[0]] + sys.path import gamedata import bintag class sprite_class(object): def __init__(self): pass def load(self, data): pass def export_bintag(self): pass sprlist = gamedata.get('sprites') for sprdata in sprlist: spr = sprite_class() spr.load(sprdata)