Commit graph

8 commits

Author SHA1 Message Date
a9ac67e6d6 General modernizations and porting to Python3
Included some missing files
2017-05-08 13:10:48 -07:00
5f3e46d7bb texture rendering fixes
font rendering fixes
FPS counter added
particle demo added
2011-12-12 09:42:12 -07:00
ab901dc58f Added platform specific architecture and cleaned up some of the platform
specific hacks in video.py
Added a config file (settings.cfg)
Added functionality for saving last used window position!
Added displaylists to models.py
Broke fonts (temporarily)
2011-10-23 01:42:40 -06:00
49f4256439 reorganized models.py
started adding universe basics
started adding gameobj basics
2011-06-18 22:59:58 -06:00
deaa55d535 working textures!
completely overhauled models framework...
now loads Model, Mesh, Material, and Texture (plus TextureFile)

fixed a number of bugs/inflexibilities in gamedata xml parser

refactored the various modules to use "init" functions to better control when they get loaded (ie, before or after OpenGL init)
which it turns out is *very important*, because if the shaders and textures get loaded before OpenGL does, they don't work. go figure.
2011-06-17 19:54:49 -06:00
48138fee3b more stuff added 2011-06-15 19:21:13 -06:00
dee92b5344 removed pyc files 2011-04-24 20:46:22 -06:00
e4ad38cd56 first add of roc 2011-04-24 18:30:40 -06:00